This project is a recreation of the classic game Pong, created for learning purposes and made with Unity2D.

In Pongo, players can choose to play against another person locally or against an AI-controlled player, with the choice to compete in two game modes:

  • The first mode is called "Time limited". It's a mode where the players compete within a specific time frame, and games may end with one of the players winning or in a draw.
  • The second mode is called "Goal Limited". It's a mode where the first player to reach a target score wins.

The game also features power ups that can be turned on or off in the match settings screen. These power ups randomly appear in the match at a random position, offering bonuses like extra balls or paddle size changes upon collision with the ball.

Controls :

- Player 1 :  Z and S to move up and down.

- Player 2 : Up and down arrows to move up and down.

- Pause : Escape button.

StatusReleased
PlatformsWindows, HTML5
AuthorKamelMahjoub
Made withUnity
Tags2D, Arcade, old-school, pong, Retro, Unity
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerLocal multiplayer
Player count1 - 2
LinksBlog, Source code

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Pongo.rar 27 MB

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