Pongo
This project is a recreation of the classic game Pong, created for learning purposes and made with Unity.
In Pongo, players can choose to play against another person locally or against an AI-controlled player, with the choice to compete in two game modes:
- The first mode is called "Time limited". It's a mode where the players compete within a specific time frame, and games may end with one of the players winning or in a draw.
- The second mode is called "Goal Limited". It's a mode where the first player to reach a target score wins.
The game also features power ups that can be turned on or off in the match settings screen. These power ups randomly appear in the match at a random position, offering bonuses like extra balls or paddle size changes upon collision with the ball.
Controls :
- Player 1 : Z and S to move up and down.
- Player 2 : Up and down arrows to move up and down.
- Pause : Escape button.
Status | Released |
Platforms | HTML5, Windows |
Author | KamelMahjoub |
Made with | Unity |
Tags | 2D, Arcade, old-school, pong, Retro, Unity |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Links | Blog, Source code |
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Pongo.rar 27 MB
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